The FFB in the game feels different on the console version compared to the PC version
We understand that the force feedback (FFB) in the game can feel different between the console and PC versions.
This is a common experience and can be due to several factors.
One of the main reasons could be that the refresh rate for FFB tends to be lower on the console version compared to the PC version.
This is not a defect, but rather a limitation of the console's hardware.