How do i map my buttons on the wheel
Mapping buttons in computer or video games refers to the process of assigning specific actions or commands to various buttons on your wheel, or even the button and axis inputs of your pedals and shifter. This allows players to customize their control setup according to their preferences or to optimize their gameplay experience.
In general, button mapping is done within the racing simulation / game itself. Almost every PC racing game allows players to map in-game actions to custom buttons. On consoles (Xbox/PlayStation), it is less common to allow players to remap functions to other buttons or axes of your Steering Wheel, Wheel Base, Pedals etc. However, some simulation games provide this functionality as well. Some titles on consoles only allow switching between different presets, or input mappings may be fixed / non-changeable.
Regardless of the platform, the process of mapping buttons is often similar:
You navigate to the settings, then to controls/inputs. You will most likely see a list of actions/functions and the buttons to which they are mapped. You select a function such as "shift up," "look back," or "lights on/off," and then the game will ask you for the new and corresponding input. You press the desired button to confirm the physical input you want to assign to this function. Afterward, the button and the function will be mapped to each other.
Please keep in mind that if you overwrite a setting you may have to re-assign the replaced command afterwards.
For more detailed information about the game in question, please research specific instructions. You might find them on the game developers website, in forums or on community websites focussing on the individual game titles. When trying to find a how-to guide, keep in mind to always mention the platform. The button mapping process might work differently or allow different customization for the same game on different platforms (PC/consoles).